Search results for query: *

Forum search Google search

  1. Player Two Start: An SNES-CD Timeline

    After I finish the conversation about Bullheart with Nivek and RySenkari, as I stated in the first post. That's not exactly telling me you read it.
  2. Player Two Start: An SNES-CD Timeline

    They also need to fix the freezes and those crashes people keep posting about. But based off of the comments of that one Treehouse guy that got fired for talking on a podcast about XBX's localization, they're not going to patch because a) NoA wants to spend as little money on XBX as possible...
  3. Player Two Start: An SNES-CD Timeline

    Oh nice, how about you actually read and see my main point that I'd like Nintendo of America to actually put EFFORT and QUALITY WORK in what they're doing with localization instead of half-assing shit. Or maybe I should make assumptions like you and say you're fine with them being lazy about...
  4. Player Two Start: An SNES-CD Timeline

    Oh, I solely lay the blame on NoA, not Nintendo Co., Ltd. Makes me wish all English versions were translated by Nintendo of Europe. Plus, the cuts wouldn't piss me off so much if they'd stick in something equivalent. For example, the cut costumes in Fatal Frame: Maiden of Black Water got...
  5. Player Two Start: An SNES-CD Timeline

    Hmm, you guys are going to have to explain further to me why this is getting popular. I'm not really seeing what the hook is for this series that would catch SJ's demographic this hard. Shounen series with better hooks and settings that are just as exotic have gotten cut short (see Mx0 and...
  6. Player Two Start: An SNES-CD Timeline

    Meh, I thought it was hokey, kind of like something from a fedora-wearing poster on 4chan would put up and brought the whole thing down.
  7. Player Two Start: An SNES-CD Timeline

    Heh, of course. It's gaming journalism: it's going to take an ASB for it to not be corrupt, inept, incompetent and spineless bandwagoners in general.:D
  8. Player Two Start: An SNES-CD Timeline

    Tatsu: Meh! Wil Wheaton a shit. Well, if Squall still winds up with the puberty boy nickname ITTL, that's one more derogatory nickname alt-me will mock Wheaton with.
  9. Player Two Start: An SNES-CD Timeline

    Oh sweet merciful heavens, whyyyyyyyyy? :( Let me guess, we got the "Chuchu died for your sins" scene here, didn't we? Also sad there's no Emeralda or Maria in ITTL's FFVIII. :( They're bettter characters than fucking Chuchu. Hell, Tatsu's a little shit, but he's infinitely more preferrable...
  10. Player Two Start: An SNES-CD Timeline

    TBH, Ry, Nivek, it might be better for you guys to keep details sparse. I think meshing FFVIII and Xenogears together for your timeline requires having to balance it being explained enough to be satisfactory while having enough incomprehensibility and symbolism to be mysterious. Like Lavanya...
  11. Player Two Start: An SNES-CD Timeline

    Yeah, now this I could see the Japanese audience eating up. Conservative enough to meet the expectations of the fanbase and unique enough to stand on its own.
  12. Player Two Start: An SNES-CD Timeline

    Nah, he's still Zeke. New Mystery pretty much had more blatant references to Gaiden (pretty much cementing the Valencia saga occurs between the War of Shadow and the War of Heroes) and Sirius' end text was a bit less coy (though still nobody gets named:rolleyes:) in indicating his relationship...
  13. Player Two Start: An SNES-CD Timeline

    Yeah, this pretty much works. Ralke could also disappear for various reasons during Shirei's story (he can be doing other operations, maybe being eventually captured and Shirei having to rescue him to get him back as a playable unit a few missions before the fight against Magris, etc.) leaving...
  14. Player Two Start: An SNES-CD Timeline

    Eh, not really. You've pretty much got a situation where the audience has certain story expectations they want met in a franchise and those expectations have been deeply embedded and passed down to the next generation of fans, no matter what else happens in the industry. Again, that's pretty...
  15. Player Two Start: An SNES-CD Timeline

    Sorry guys, but that explanation just doesn't fly with me. I really think you guys are underestimating how much Japan loves their FE archetypes and Marth-related stuff. The fandom at that period just was not going to accept not having a Lord expy. Plus, speaking of FE's pre-Awakening decline...
  16. Player Two Start: An SNES-CD Timeline

    Sorry, RySenkari, but still unbelievable for me, girl power or no; after all, our Japan OTL already has a myriad of female leads in the girl power mold and that never changed having at least a male co-lead for the FE franchise. It's more that Japan is that enamored with the archetypes of FE...
  17. Player Two Start: An SNES-CD Timeline

    SoD broken, an FE with ONLY a female lead selling well in Japan in the late 90s? Even Radiant Dawn OTL still had to split leads of different genders between chapters.
  18. Player Two Start: An SNES-CD Timeline

    Eh, this part is a little too blunt for a Japanese person in a public forum like a talk show. Generally you'd see qualifiers and wording to make even the smallest things that can be possibly seen as insulting to be more ambiguous on public interviews like this. Sometimes they'll even add an...
  19. Player Two Start: An SNES-CD Timeline

    So...*crosses arms and glares*...where's TTL's McDohl recruitment?:mad:
  20. Player Two Start: An SNES-CD Timeline

    Good update, but an important MGS question must be asked: Is Johnny Sasaki still in?
Top